Quake Custom Runs
Here are some demos that are in definite need of posting.
As in nearly every update the usual pile of Optic's demos:
- Easy EvilWorld 1
in 0:37,
one second improvement over Ilkka's run
- Easy mexx4
in 1:30,
twelve seconds improvement over Matthias' old time
- Easy mexx5
in 1:22,
ten seconds improvement over Mr-J[!!]'s time. We received a 1:30 by Matthias on this
level too...try just a little harder Matthias!
- Nightmare run on The Elektra Complex
in 0:19, one second improvement
over Carl's time
- Nightmare run on ikspq1
in 1:05, fifteen seconds
improvement over Carl's time
Mr-J[!!] did two runs:
- Nightmare run on mexx6
in 2:15
- Easy run on The Comm Center
in 0:40, interfering
in the battle between Carl and Evan by doing this level two seconds faster...without the dreaded
vore-ball jump!
Evan reconquered an old level:
Matthias did two runs:
DooM 2 never ceases to be entertaining: Stefan Schwoon did a
And finally...
Quote from my first update on SDA: "Now let's hope nobody gets the crazy idea to do a
3P-Cooperative-100%-Custom-level-demo..." I surely didn't know I was going to be the
first to do it then! WooD Tuin Clansmen Coen van der Poll, Rutger Reubens and me did
Comments
It seems like more and more people are becoming involved in the Coop-craze thats keeping
everybody busy lately...a very cool thing in my opinion. Even though my ping sucks
most of the time (somewhere around 1000 if I'm lucky) I really enjoy doing mad coops, as Gunnar
so eloquently put it. Another cool thing is that my roommates also seem to be growing
more and more interested in coops; deathmatching finally seems to have found a
worthy opponent...
| June 10th 2nd update by Jesse |
DooM 2 Done Quick Released
Yes! Everybody worked overtime, but we were able to finish it on the 10th of June:
something we really wanted, because today it's exactly one year ago that
the first Quake Done Quick was released. Prepare yourself for a speedy experience -
cause that's what you get; nothing less (Monster Condo in 0:13?? Impossible, that's what
I thought too - well it ain't =)
I can say it truly looks great;
go get it right away from the
QdQ-page. Now you can finally find out what that
secret surprise was...
Quake Demos
Here's another round of Quake demos for you, and first off this time is Justin:
- Easy run on h1m3 in
1:13 Two seconds
improvement of Ilkkas demo.
- Easy run on h1m5 in
1:47 Seven seconds
improvement of Ilkkas demo.
- Easy run on h2m5 in
0:38 One second
improvement of Ilkkas demo.
- Easy run on h2m6 in
1:16 Nine seconds
improvement of his own demo.
- Easy run on h3m3 in
0:47 One second
improvement of Ilkkas demo.
- Nightmare run on bb2 in
0:19 One second
improvement of his own demo.
- Nightmare run on e2m7 in
0:40 Five seconds
improvement of Matthias demo.
- Nightmare run on e4m6 in
1:18 Three seconds
improvement of Attilas demo.
- Nightmare run on e4m7 in
1:05 Two seconds
improvement of Xenons demo.
Good performance, don't you think? Seems like an exciting war on SoA is brewing =) So, next off
is the other general: Ilkka (surprise, surprise), who has made these for us:
- Easy run on h1m2 in
0:57 Two seconds
improvement of his own demo.
- Easy run on h3m1 in
0:49 Six seconds
improvement of his own demo.
- Nightmare run on h1m2 in
0:58 Eight seconds
improvement of Justins demo.
Nolan Pflug asked me to update his zer7 demo, even though it's really Jesses job. couldn't
say no to my own partner here, could I? Here goes:
- Easy run on zer7 in
3:30 100 seconds
improvement of Jesses demo. I got this itching feeling that this has something to do with
his desire to get this demo released... hmm... =)
- Easy 100% on bb6 in
2:49 New
- Easy 100% on r1m1 in
2:53 New
- Easy 100% on r1m3 in
2:29 New
Will Marsh improves his own nightmare run on e4m1 to get a
0:32
Quake Coop Demos
Ilkka and Juho have made more coop demos for us:
- Easy run on e3m1 in
0:25 One second
improvement of Attila and Peters demos.
- Easy run on e4m2 in
0:34 One second
improvement of their own demos.
Welcome this new coop team: Jesse and Coen van der Poll who made a
- Easy 100% on e3m2 in
1:08 New
Mad Quake Coop Demos
Perhaps not mad, but at least a bit special. We've been having a lot of fun lately,
coop-running with four, five, and even six players. Will, Ilkka, Evan, Jesse, Limbeck, Rikkert
and me. I was running the server on my t1, and the others had to connect with their modems, and
run with a ping varying from 200-1000. I must say I enjoyed running with these cool dudes, and
we're probably going to run more in the future. Here's the first fruits of our work:
- Easy 100% of e1m1 with six players in
0:34 Runners:
Gunnar, Evan, Ilkka, Will, Jesse and Limbeck.
- Easy 100% of e1m2 with four players in
0:44 Runners:
Gunnar, Will, Rikkert and Ilkka. Refilmed by Will.
- Easy 100% of e1m5 with four players in
0:44 Runners:
Gunnar, Will, Rikkert and Ilkka. Refilmed by Will.
Who needs Zoid?
I don't! I should have realized it six months ago, but I didn't until yesterday.
I can fix the damn velocity problems with < 10 fps with just two lines of code.
Screw cl_minfps! We don't need it...
Ilkka takes over Scourge:
These are all easy runs, except for the last one.
- hip1m1 in 0:19, two seconds better than Steinar.
- hip1m2 in 0:59, six seconds better than Optic.
- hip1m3 in 1:15, four seconds better than Optic.
- hip1m4 in 0:59, two seconds better than Optic.
- hip1m5 in 1:54, four seconds better than Stefan.
- hip2m2 in 0:41, two seconds better than Optic.
- hip2m4 in 0:43, two seconds better than Optic.
- hip2m5 in 0:39, one second better than Optic.
- hip3m1 in 0:55, one second better than Optic.
- hip3m3 in 0:48, two seconds better than Optic.
- hipdm1 in 0:19, two seconds better than Gunnar.
- hipdm1 on nightmare in 0:28, one second better than Optic.
Optic did five runs:
- e2m3 on easy in 0:42, two seconds better than his previous demo.
- e2m7 on easy in 0:36, two seconds better than Gunnar.
- e3m3 on nightmare in 0:53, two seconds faster than Xenon.
- e3m5 on easy in 1:04, two seconds better than himself.
- e4m6 on easy in 1:13, a one second improvment over *Ilkka's* demo.
Evan did one easy run:
- e4m7 in 0:53, a one second improvement.
Doesn't Look Good for Q2 v3.16
Thanks to Anthony Bailey and EutecTic who forwarded me emails of their correspondance with Zoid over the cl_minfps/frame-rate-related velocity bug.
This from EutecTic:
Is anything going to be done in 3.16 to fix this or replace it with
something equivalent to ensure uniform speed in the game for speed
runners? Without this, the runs for the Q2 cannot be done with
3.16 and neither would the movie that is made with the compilation of
those demos. Please do not forsake us Q2 single players. We do exist
you know.
No, we discussed it and removed it.
This from Anthony:
[cl_minfps] 2. Cash and I talked about this. We decided on a minimum
of five FPS for various reasons, most of which escape me at the moment.
:) You may want to ask him.
Looks like we do have a petition to prepare. We can only pray and wait for the release of v3.16 before we do anything.
Quake II Demos
Despite the uncertainty, Quake II demos are still coming in. Black Out submitted one demo:
- Easy base3 in 0:47.2, 3.4 seconds faster than Optic's previous record
Col Korn must thinks that Black Out's records are easy pickings:
- Easy bunk1b in 0:26.0, 0.3 seconds faster than Black Out's previous record
- Easy jail3d in 0:19.0, 1.6 seconds faster than Black Out's previous record
- Hard jail3d in 0:19.1, 1.4 seconds faster than Black Out's previous record
- Easy mine2 in 0:38.3, 0.9 seconds faster than Black Out's previous record
- Hard mine2 in 0:38.5, 0.8 seconds faster than Black Out's previous record
Fredrik returns with 1 demo:
- Easy space in 1:36.8, 25.1 seconds faster than EutecTic's previous record
Doom 2 done Quick News
There will be "A Secret Surprise" in the release of Doom 2 done Quick (D2dQ). Expect a release in at the most 2 weeks time.
Email Problems
While I was away on holiday earlier this week, my mailbox overflowed and hit the 3 megs quota in only 2 days. All email sent after that were bounced. There is no real need to resend all your email though, since all your mail sent to sda@planetquake.com will be received by all 4 of us. If 1 of us bounce mail, the other 3 will still get it. You will only need to resend your email if they contained Quake 2 demos and have not been put up in this update.
The 4 of us can receive up to 2+ megabytes of email in one day, so please bear with us if we do face email problem. We will really appreciate it if you do not immediately attempt to resend all the emails which seem to be bounced. Most of the time, someone here at SDA will get it. Sometimes, our email server may be temporarily down and although you get a warning that the mail has not been sent, it usually gets through eventually. If you wish, you may send a short email enquiring about the demos you have sent earlier If you don't get a reply asking you to resend the demo, you can assume your demo is safely with us. But what can really tick us off is people continuously sending us the same email with the same big demos, saying "I'm resending because the mail I sent earlier seem to have bounced", and we end up all receiving 4 copies of the same big demos.
We are currently in discussion on how we will split up the demo responsibility, so that demo submission will go only to the person in charge of that catergory of demos. That should really help lighten up our mailbox load.
Thanks for your co-operation
Comments
Had a boring holiday... Returned only to receive all sorts of bad news. Okay, there was one piece of good news though. The Spice Girls are going to break up! Woohoo!
More Quake Custom Level Demos
They're quite popular!
Carl Tholin did a few runs:
- The Comm Center
in 0:42 on easy skill, heating up the
battle between him and Evan
- Black1 in 1:15 on easy , eleven seconds faster
than Stefan's demo by adding a third grenadejump
- Black2 in 1:02 on easy, one second faster than Stefan
Gunnar improved one of his own runs:
- Carnage in 1:06 on easy, one second
faster than the old time
Oh no! Ilkka has entered the custom level section!
- He did EvilWorld 1 in 0:38
on easy, and in 0:39 on nightmare. Both demos
demos are one second faster than Optic's previous times.
Mr-J[!!] did two runs:
- Mexx5 in 1:32 on easy skill,
six seconds faster than his old time
- Mexx5 in 1:34 on nightmare skill
Optic improved a lot of runs:
- Beyond Belief map 3 in 0:54 on easy skill,
two seconds
faster than Evan (and one second faster than the SBBLite time)
- Prodigy SE map 3 in 0:48 on
nightmare skill, ten seconds faster than Nolan
- Mexx1 in 0:36 on easy skill,
one second faster than Matthias
- Mexx1 in 0:36 on nightmare skill,
two seconds faster than Matthias
- Mexx2 in 0:12 on easy skill,
one second faster than Matthias
- Bridges and Towers in 0:54 on easy skill,
three seconds faster than Evan
- House of Desolution in 0:49
on nightmare, ten seconds faster than Rikkert
- Arcane in 1:49 on easy skill, sixteen
seconds faster than Erik
- The Epoch Turning in 1:05 on easy skill,
three seconds faster than Evan
and yes ladies and gentlemen, we have a custom level run from Yonatan! Consider this a teaser for D2DQ...
- He did the Quake conversion of The Focus in
0:27, four seconds faster than Carl's old run.
Submitting Problems
Over the past couple of days some people have experienced problems while submitting demos
to SDA; they got their mail bounced back when they tried the send us their demos. Thankfully,
the problems were easily fixed: everything is up and running again. However, if you sent us a custom
level demo which is not in this update, please contact us. Regular (i.e. "non custom") Quake and Quake II demos that have been sent
will follow in the next update.
Quake Custom Level Demos
Some demos that we received a while ago haven't been updated for some reason.
Apologies to everyone who waited for their demos to get posted.
Here they are:
- Evan Wagner did a 100% of Critters
on easy in 1:15
- Mattias Bäckström did Harm's way
in 0:13 on nightmare, 5 seconds faster
than my old demo, thank you.
- Newcomer Mr-J[!!] did mexx5
in 1:38 on easy, 29 seconds faster
than Matthias' old run by doing two grenadejumps
Carl Tholin did three runs:
-
The Armor of God in
0:30, a one second improvement over Optic's
old record.
- He also did a run on The Focus
, a Quake-conversion of DooM II-map 4; his time was
0:31
(I wonder what D2DQ time will be=)
- Finally, he improved Evan's run on
The Comm Center by 4 seconds to a proper
0:44.
I did one 'run' too:
- zer1m7
in 5:10 . This is the worst demo I've ever made. By just running the same route a little faster
a 60 second improvement (or more) should be possible. It features two cool quad-rocket boosts though.
Old News
Speed Demos Archive is maintainted by:
Nolan "Radix" Pflug,
Gerald "Tangent" Tan,
Gunnar "Muad'Dib" André Mo, and
Jesse "Compsognathus" van Dijk.
To reach all four of us, send to sda@planetquake.com.